1*91f16700Schasinglulu /* 2*91f16700Schasinglulu * Copyright (c) 2019, Carlo Caione <ccaione@baylibre.com> 3*91f16700Schasinglulu * 4*91f16700Schasinglulu * SPDX-License-Identifier: BSD-3-Clause 5*91f16700Schasinglulu */ 6*91f16700Schasinglulu 7*91f16700Schasinglulu #include <common/debug.h> 8*91f16700Schasinglulu #include <meson_console.h> 9*91f16700Schasinglulu #include <platform_def.h> 10*91f16700Schasinglulu 11*91f16700Schasinglulu /******************************************************************************* 12*91f16700Schasinglulu * Function that sets up the console 13*91f16700Schasinglulu ******************************************************************************/ 14*91f16700Schasinglulu static console_t aml_console; 15*91f16700Schasinglulu 16*91f16700Schasinglulu void aml_console_init(void) 17*91f16700Schasinglulu { 18*91f16700Schasinglulu int rc = console_meson_register(AML_UART0_AO_BASE, 19*91f16700Schasinglulu AML_UART0_AO_CLK_IN_HZ, 20*91f16700Schasinglulu AML_UART_BAUDRATE, 21*91f16700Schasinglulu &aml_console); 22*91f16700Schasinglulu if (rc == 0) { 23*91f16700Schasinglulu /* 24*91f16700Schasinglulu * The crash console doesn't use the multi console API, it uses 25*91f16700Schasinglulu * the core console functions directly. It is safe to call panic 26*91f16700Schasinglulu * and let it print debug information. 27*91f16700Schasinglulu */ 28*91f16700Schasinglulu panic(); 29*91f16700Schasinglulu } 30*91f16700Schasinglulu 31*91f16700Schasinglulu console_set_scope(&aml_console, 32*91f16700Schasinglulu CONSOLE_FLAG_BOOT | CONSOLE_FLAG_RUNTIME); 33*91f16700Schasinglulu } 34